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Ray of Sickening
A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target.
The target is sickened if it fails its save and unaffected if it makes its save.
This spell has no effect on a Creature that is already sickened.
Attributes
Casting Time
1 standard action
Components
V, S, M (a drop of sweat)
Effect
Ray
Level
Cleric 1, Druid 1, Sorcerer/wizard 1, Summoner 1, Witch 1
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Fortitude negates
School
Necromancy
Spell Resistance
Yes
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